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Thread: OSX Export directory question..

  1. #1
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    OSX Export directory question..

    Does anyone know where default external files should be put for OSX builds? For example, I'm saving my levels with the array object to the default path, but I need to manually copy those files over into the folder structure after the build.

    What folder would I put the array files in for an OSX build?

  2. #2
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Which exporter are you using?

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    I used the Anaconda exporter... but apparently that won't even run on the mac I tested... Do I use the Java exporter? That seemed to run, but I still don't know where to place the array files.

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    So apparently the Java exporter is out of the question since it doesn't even support ForEach... Has anyone had any luck getting the Anaconda mac exporter working on anything? I tried a build with it and the .app wouldn't even open.

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    I'm trying to export to Anaconda PC and I still get the issue that I can't load the array data... where the heck do I put external array files to load? What is the proper expression to use to load them? I can't seem to get anything to ever load properly using Array or any other external file loading extensions.... it's frustrating because there is absolutely ZERO documentation on where default save directories are for different exporters. I could sit here all day trying to guess where the extension is trying to load a file from.

    Anyone have any idea? This is beyond frustrating.

  6. #6
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    Bump. I'm approaching this problem again. Anyone have any clue where to put files for an array to properly load using Anaconda runtime?

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    Bump #3

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