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Thread: Trouble getting started

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Unhappy Trouble getting started

    To export to test in xcode, is it as simple as:
    1. Set build type to ios xcode project
    2. build
    3. put zip file on the mac
    4. extract
    5. open in xcode
    6. In xcode, goto Product -> Run
    7. IOS simulator appears showing your game/application

    This is what I've done and the ios simulator shows a blank screen. Xcode shows no errors or any indication anythings wrong. Ive tried another application, unistalling and reinstalling MM2 Dev, and also tried building in MMF2 from another pc.

    What am I doing wrong??

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Which version of xCode are you using and what iOS version are you building for?

  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    xcode 4.6.1, im testing with the ios simulator 6.1.

  4. #4
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    Try setting your project to Xcode FINAL project if you aren't already.

  5. #5
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    OK cool, I done that, now I'm getting the following message:
    "Thread 1: EXC_BAD_ACCESS (Code=2, address=0x0)" on xcode. Does anyone know what this means?

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Can you post the console log? It's the bottom right frame in this example screenshot which says "All Output" - http://bencollier.net/wp-content/upl...t-22.36.27.png

  7. #7
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Can you try installing the latest release of the iOS exporter? You will need to go to settings on these forums (up the top right of your screen next to log out), scroll down to add products and enter your iOS serial and save.

    Then go to this thread and download and install the latest iOS exporter - http://community.clickteam.com/threads/79713-Build-257-9

  9. #9
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    ok, done that, no difference (https://dl.dropbox.com/u/53463002/xcodescrn.jpg). Has anyone ever seen this before?

  10. #10
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Hmm, I'm not sure sorry Someone from Clickteam will probably know more. If you are using any frame transitions or shaders I'd try removing those. Even if you make a simple application with just a single active object, no extensions or anything, and see if that works.

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