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Thread: Jump using Fire 1

  1. #1
    Clicker Multimedia Fusion 2Firefly 3D Module

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    Jump using Fire 1

    I have created a simple platform game in MMF2. When I play this game on an Android Device, I would like to press the FIRE 1 button to make the character jump.

    I have a character that has Platform movement and I have set the control (jumping) to Button 2 - which is the CTRL button.

    I have gone to the Android settings of the frame and changed the Joystick to Touch Joystick. I have also ticked the 'Fire 1' checkbox.

    In the Event editor, I have set that ALWAYS Set Key 4 to Control (Key 4 is the Fire 1 Button). Here is a screenshot:
    platform_jump.jpg

    When I test this game on my Android Tablet, the joystick works OK and the character moves. When I touch the FIRE 1 button, the character doesn't jump.

    Am I missing something simple??

  2. #2
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D Module
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    why do you even have that event "set to control" ? just set the key in the application properties.

    "I have set the control (jumping) to Button 2"
    "I have also ticked the 'Fire 1' checkbox"

    if you're checking for fire 2 and you're pressing fire 1.. that's your problem.

  3. #3
    Clicker Multimedia Fusion 2Firefly 3D Module

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    Thanks for your reply...

    I didn't know that Button 1 referred to Fire 1. I suppose it is pretty obvious now. doh!!

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