Hello! So im making a platformer game that is similar to the game Bloody Trapland. I have hit a snag with my game. Right now im trying to program the character to have blood splatter that will stick to the terrain, drip down, and dry up. The creator of Bloody Trapland I was talking to and he mentioned "rendertarget ping/pong" and "pixel shaders". I was wondering if The Games Factory 2 can do this?