I made an advanced level editor for my game using MMFusion 1.5
Few month ago, I converted my editor to MMFusion 2 to enjoy of all the news interestings features but I've a problem with the inexistant option "Inactivate if far of frame" of the Active pictures. It seem to all active picture have a by default this option activate but not configurable...

The problem happen when I draw a very large selection scare that overlap the objects to select. When I release my selection, All the active picture object not visible ignore the selection.
I don't want to convert all my Active picture lines into Normal active object to correct this unwanted behavior.

There is a simple workaround to detect when active picture are overlaping my selection scare even if they are out of the current screen position ?
You can add the feature to the active picture object in the next build ?

Thank for help