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Thread: Color Machine Android

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
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    Koji_Kabuto's Avatar
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    Thumbs up Color Machine Android

    Hello friends developers, today I launched my game Color Machine iOS in Google Play (free with Ads), with lightning speed, I think that I take only testing the product on some phones.

    I take this opportunity to congratulate all the CT team behind the exporter and James, François, and hope that CT has the success that you deserve. They are becoming an engine of reference where you can carry games to PC, iOS, XNA, Android and HTML5 (I hope that soon Mac OS with very few adjustments.

    These days I convinced some developers friends move from Unity and know an evangelist of Unity (Carl Callewaert), Clickteam's an excellent care product for them, lol, he said, I know, I know.




    Link:

    https://play.google.com/store/apps/d...s.colormachine

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
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    Koji_Kabuto's Avatar
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    as anyone tried it? Want to know if it has no faults at different terminals to the mine.

    Thanks a lot!

  3. #3
    Clickteam Clickteam
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    Hi koji,

    It running great on gtablet, android version 4.2
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
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    Koji_Kabuto's Avatar
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    Thanks Fernando,

    By the way there was a problem with Android 4.2?

  5. #5
    Clickteam Clickteam
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    No at all!, it works like a charm inside the game, just a little time to load when press "play" almost 7 sec. maybe because gtablet only have 512MB RAM
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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