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Thread: Are there any way of monetize the games?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Are there any way of monetize the games?

    I guess the basic is to sell the game.

    But I wonder if the exporter has any other options, like admob ads, or sell objects / coins in the game, etc..

    Can you do these things, or other with the Android exporter?

    Thanks

  2. #2
    Clickteam Clickteam
    Danny's Avatar
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    Yes, there is AdMob included with your developer version. Click on the Android property tab and you'll see where you can input your AdMob details. Then use the frame properties android tab to choose which frames to show ads on, positions and sizes etc.

    With regards to IAPs(In-App Purchases) such as coins etc. Clickteam are looking at implementing something but I don't know anything about that kind of object yet. Also I believe DistantJ was working on an Android version of ChartBoost but again, I'm unsure on that too.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Thanks.

    Hope they release this object soon. That would be awesome

    Is there anything like that for SWF exporter?

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    There is, sort of. There is a MochiCoins object, but MochiCoins is no more. You can also use MochiAds in the flash runtime. If I remember correctly, there are also a few other objects that could help you with making money from Flash games, but those are in beta.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Thanks, I know about mochiads, and mochicoins (not longer supported).

    I was thinking more about if there is something else just to sell objects inside the game.

  6. #6
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    colej_uk's Avatar
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    Setting up a virtual currency system is something you would code inside MMF2 with an in-app purchase object, which as I understand is in the works but not currently available.

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