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Thread: Widgets

  1. #1
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
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    Widgets

    Hey guys,
    I'm just wondering (and didn't find any question about this in the forum) how to make a widget ?
    Are they like a c++ extension or sth else ?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Have you read this yet?
    http://community.clickteam.com/threads/42675-Welcome-to-Widgets!

    What are you trying to accomplish for your widget?

  3. #3
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
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    Yes I did but it's not totally clear
    Widgets are simply MMF2 Extensions that have pre-programmed behaviors. Those behaviors are used to create drag-and-drop functionality and to perform automated tasks.
    I'm not trying to accomplish sth special, it was just a question since I would like sometimes automate some tasks.

  4. #4
    Clickteam Clickteam
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    Behaviors are stored in the object with it's own set of events, so by using this method they're classed as widgets because you can drag 'n drop the object into any application and it will already have it's own set of events.

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