I want to save coordinates of objects on a layers having 0.6 scrolling coeficiant...
If my scrolling view is set to the (0, 0) coordinate, the position of all objects of all layers are saved corectly but if the coordinate of the view is greater like (260, 260), that made decalage in the returned coordinate and they are not saved properly because when I will reload the stage, I will do it from (0, 0) coordinate...
I want to find the calculation to convert coordinate of my objects using the layer scrolling coeficiant (0.6 in this case) and the stage scrolling position (260, 260 in this case).
I've difficulties to visualize exactly the calculation that I need to do to get the good position...
Somebody can help me ?