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Thread: Suddenly...Lots of trouble!

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    King_Cool's Avatar
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    Suddenly...Lots of trouble!

    Hi
    Ive been working on a game for a while now, and it is supposed to work in Flash and it has been until now.
    Well, now there are numerous problems like Actives ( with inkeffect ) not showing up, Objects not moving and probably lots of other neat things.

    I am suspecting this is caused by some changes to a recent build but im not sure.

    Is someone able to confirm if this is indeed caused by a build change?
    Have anyone experienced similar problems within the relative recent past, or at all?
    ( The App works correctly as EXE, im using build R257.9 )

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    I don't think ink effects are supported by Flash. Just sayin'.

  3. #3
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    I know they are, or have been uppon til recently.

    I think ive found the problem though, im not 100% but quite sure that 'Negated Event/ Conditions' no longer work in Flash builds.
    If someone can confirm before i get the chance to, that would be welcome.

  4. #4
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    Think ive located the problem.

    - Group Of Events is Activated
    and
    - Group Of Events is Activated ( NEGATED )

    Both seem to trigger once ( and ONLY once ) regardless of the Event being true or not.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    I think that it's a known bug...

  6. #6
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    Oh, it must be a recent one then, since the Application worked fine before.

    Or am i wrong, has this been a problem all along?

    If not, where does this bug stand in the priority list of bugs to fix, i wonder?

  7. #7
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    KLiK-iT's Avatar
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    You're not wrong. It's a build issue in the last two updates IMO. I'm running 257.12 and having the issues you stated. Went back to build 256.34 and had the same issues. When I went back to build 255,.all was corrected. What do you think Clickteam?

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