Hey guys! So I got the XNA exporter! I've noticed a pretty glaring issue already though. I have enemies which, when attacked, flash between inverted and normal. The way I achieve it is by toggling a flag as a value counts down to zero, when the flag is on the ink effect is changed to inverted, when it's off it's changed to none. They go inverted nicely but they then stay that way and don't turn back to normal. I can't send an .MFA because I've signed a non disclosure agreement for this project but it seems to happen 99% of the time, every now and then it works.