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Thread: Own Timer-Based Movements [Examples]

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export ModuleUnicode Add-on
    Pharanygitis's Avatar
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    Red face Own Timer-Based Movements [Examples]

    Here my new three examples about own Timer-Based Movements.
    These examples are:


    • Box2D Timer-Based Updates/Movements
    • Platform (sinus and own movement ) Timer-Based Movements
    • TilePlatform Timer-Based Movements


    Download:
    OwnTimeBasedMovement.mfa

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    tompa's Avatar
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    Interesting solution, is it correct to assume that you use "Time X" to run a "gameloop" inside mmf2?

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