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Thread: Auto-tile Pixel Shader

  1. #1
    Clicker Fusion 2.5 Developer

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    Auto-tile Pixel Shader

    I made another new pixel shader - this one is for auto-tiling.
    You give your object two textures - one acts as a map (1 pixel per tile), and the other holds the tile graphics.
    All the maths for selecting which tile to draw, according to the tiles around it, is done by the shader (proper area tiling requires two overlaid objects; linear tiling for walls etc only needs one).

    To try and illustrate the idea:


    Download: http://sdrv.ms/10qCr5T

  2. #2
    Clickteam Clickteam
    LB's Avatar
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    Excellent work! Could you upload it as an attachment instead, though? The SkyDrive link doesn't properly select just the relevant file.
    Working as fast as I can on Fusion 3

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export ModuleUnicode Add-on
    Pharanygitis's Avatar
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    Very great, thank you. Works perfectly

  4. #4
    Clicker Install Creator Pro
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    Darkhog's Avatar
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    Can't download. Upload to a normal hosting.

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