I have incorporated only all the basics of DavidN's fastloop custom movement engine (gravity and horizontal movement, no acceleration or anything)
I am wondering how I can more finely adjust the horizontal movement speed of the character. I have it at +2 and -2 at the moment which is too fast, but changing those both to 1's makes the movement too slow, and having decimal points after 1 makes no difference (I guess because the number is referring to pixels and you can only have whole numbers for those?)
Perhaps it has something to do with the line of code - "Set X position of Player to X("Player") + (Horiz("Player")/ABS(Horiz("Player")))" ?
Thanks for any help