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Thread: Everyone see this, and change the default file!

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Outcast's Avatar
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    Exclamation Everyone see this, and change the default file!

    Ok I am beginning to be a bit grumpy about this :P
    A while ago Pharanygitis made a thread on how to get smooth looking rotations (and scaling) in Flash: http://community.clickteam.com/threads/72033-Demo-Smooth-Graphics?highlight=runtimeflash

    The difference is huge and it is annoying that his runtimeflash file that is 10 times better then the original is not the default one. Every time I update mmf I get the old crappy one and have to manually replace with the improved one.

    Most of you are probably not even aware of this and how crappy your version is compared to the improved one. Look at this, this is the exact same build , first with the original (your version): http://www.varagtp.com/original.html
    Its all pixely and ugly, nothing like it should look like when you build for example Exe.

    Now this is with the improved runtimeflash.zip file made by pharanygitis: http://www.varagtp.com/good.html

    That is how it should look like!

    These two version where build with no other changes, just first with the original flashruntime, then with the other. No other difference.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    How does the improved runtime affect performance of an, lets say, working game with lots of Objects and graphics on screen?

  3. #3
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    One could argue which of those two examples looks better.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    I prefer the second one, since it isn't jagged, though it could be handy for retro games. Maybe they should make it an option in the future...

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    Quote Originally Posted by Konidias View Post
    One could argue which of those two examples looks better.
    'The point is that the second example is how the flame should look like, that is how it looks like when you run it inside mmf or export to exe.

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