I have about 24 objects on alpha channels that "explode" at the same time using the pinball movement. It works fine,loading from my desktop in firefox, but when I view it on newgrounds and one other place, the alpha channel displays as white and might be flashing a little bit.
Any ideas why this may be happening?
I was curious if the alpha channel was being sacrificed in order to speed up the render, but I can't imagine that the swf is capable of that...
Oh, and I have tons of other objects on alpha, but they seem to be fine, so is this a "movement" issue?