I would really like to release my game on all platforms, and i have a wide range of issues. I am just posting this here for now, and will send the source to anyone working at clickteam if asked, just tell me who to send it too.

the game is Retrozoid: http://www.youtube.com/watch?v=9xWaraEFNeA

It has been mainly developed for flash, and it works alright, except for one major glitch.
After getting to around level 20-25, it crashes immensely, ignoring all events, looping sounds and glitching graphics all over the place.
brokenflash.png (screenshot from older version of game, but the glitch is still there) it's currently live at flash game license, and they might not notice, but others will.

Then the real conversion work starts when i try it on my android phone, here is a list of the glitches i found:
Menu music keeps playing when starting the game (play sound on channel event ignored)
You can leave the screen (have to look into why, but doesn't happen in other runtimes obviously)
Orange gun doesn't fire (again, other runtimes are fine)
The font i am using can't be included.
The joystick jerks upwards when you let go (used same joystick code in iOS with no problems)


When testing on my ipod, i was happily surprised the android bugs were not to be found, meaning the android exporter probably still needs some work. But i still have 2 issues on the iOS exporter:
Going to the "build your own ship" frame crashes the app (sigbrt something.. didn't keep the log, but tried multiple times with clean etc. only arrays and for each extension used, which is also in other frames that work fine.)
Going to another frame stops sounds.