Hello,
I'm having trouble programming events for an object that is duplicated several times on the level. For example, I made a fan with a particle effect, every 10 milliseconds 10 particles spread in front of the fan, it looks good, but when trying to duplicate this fan several times on the level, the effect is lost, sometimes only one fan launches particles, sometimes the other one starts launching and then stops. Can anyone help me?
Thanks!
Renan