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Thread: Faster to run always check distance vs always check collision?

  1. #11
    Clicker Fusion 2.5iOS Export ModuleSWF Export Module
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    SolarB's Avatar
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    Fano you mean embedded overlap masks? Then yes this I have found to be quite fast.

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fanotherpg's Avatar
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    Yes like veryfying distance from longest to shortest. The fun fact is that overlapping itself is slow process, lol.

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