I am new to MMF2, and have a question about air control with a custom movement. I followed this tutorial to make a custom movement for a platform game, but I would like to make it so that the player can not change directions or control itself in mid-air. Basically, once you press jump, you can't control your character until you hit the ground again. I have been trying to do this for a while, but I just can't get it to work. Attached is the .mfa of the platform movement.