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Thread: DebugObject now out - run events when your app crashes

  1. #11
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Phi's Avatar
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    Hey Gabriel, I have old versions available (see here), however I am encountering a bug with MMF2 regarding MFA loading like that.
    | I've posted on the forums to no avail; Yves/Francois don't appear to acknowledge it, and the bug isn't part of my extension's code, as no code in my extension is even called by MMF2. It's something MMF2-side, which declares the extension isn't installed based on some unknown check. Contact Francois with your MFA, maybe that will resolve it; I have about 3 other issues similar to it.
    | In any case, make a backup copy of any MFAs and autosaves you have with DebugObject as I cannot guarantee you will be able to open them later if you attempt to open them and fail to.
    | Also check out the new beta of MMF, 258.0 RC, as it may have something to do with it.
    ~Phi

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    Okay, just as an FYI for everyone, if you download this version, it will break all compatibility with older games that use the Debug Object. It won't even let you open them. I've downloaded an older version of the Debug Object, and I've been able to open a game that used an older version of the Debug Object because of it (when I had this version, it wouldn't let me open it). It's still an awesome object, but just make sure that your older games don't use it if you want to download this version.

  3. #13
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Phi's Avatar
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    New update (v7).

    Fixed a SDK subapp issue which had a weird Clickteam-quirk-style implementation.

    Supports:
    • Running events when your app crashes
    • Catching all crashes, even ones done by the runtime or any extension
    • Minidumps
    • Logging to files
    • Custom timestamps (see here for formatting)
    • Console log window
    • Both CTF2.5 and MMF2, Std and Dev of either are supported

    Download is HERE. Comes with an example image.



    ...Relating to the previous posts' incompatibility, I also found an old version of the MFX if you want to remove an old DebugObject, thanks to a chat with Yves. It was something to do with two magic number locations...

    I think I switched SDK version to a newer one way back then in 2006, which caused the bug. There's no chance the broken incompatibility will happen again, so you can confidently use newer versions.

  4. #14
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Phi's Avatar
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    DebugObject build 10 now out, Unicode support

    New update (b10).

    Reworded some A/C/E to be more clear, and added Unicode support. And also uses Unicode properties.
    Anyone upgrading to this version should expect their object properties to need to be reconfigured.

    Supports:
    Run events when your app crashes
    • Catching all crashes, even ones done by the runtime or any extension
    • Minidumps
    • Logging to files, with Unicode (allows logging of Asian/Arabic text)
    • Custom timestamps (see here for formatting)
    • Console log window
    • Both CTF2.5 and MMF2, Std and Dev of either are supported

    Download is HERE. Comes with an example image.

    This ext is still free! Sponsor my Patreon!

    If you need support, contact me on Clickteam Discord.

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module
    denisstephane's Avatar
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    Thank you.

  6. #16
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator
    SirEatAlot's Avatar
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    Totally missed this, seems awesome, really nice work!

  7. #17
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    Hi, is this available in the extension manager yet? My version says V8 so I dont know if I already have this latest version or not. BTW, this is an amazing extension that I couldn't work without! Well Done and Thank You!

  8. #18
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Phi's Avatar
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    Ah, it slipped my mind. I'm trying to upload it, the ZIP exceeds the limit, so I'll see what can be arranged.

    Have a new update coming out soon after too... some neat things to be added.

  9. #19
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Phi's Avatar
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    DebugObject build 11 now out, minidumps working

    New update (b11).

    Fixed the minidump functionality, it's not a no-op anymore. It's recommended that you set the minidump path before a crash occurs, but you can set it during. Once the crash event code finishes running, the dump will be taken.
    PDB files of DebugObject are included with the release, so any extension developer can have a full call stack.

    Supports:
    Run events when your app crashes
    • Catching all crashes, even ones done by the runtime or any extension
    • Minidumps
    • Logging to files, with Unicode (allows logging of Asian/Arabic text)
    • Custom timestamps (see here for formatting)
    • Console log window
    • Both CTF2.5 and MMF2, Std and Dev of either are supported

    Download is HERE. Comes with an example image.

    An update that massively improves the experience is in progress and will be released within a month.

    This ext is still free! Sponsor my Patreon!

    If you need support, contact me on Clickteam Discord.

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