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Thread: Neko Land

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    mcm85's Avatar
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    Neko Land

    Neko Land itís avaliable on appstore!
    mzl.oywwysxs.320x480-75.jpg
    The entire game takes place in the map where usually in other games you have to select the level(example),
    2.jpg mzl.ecpktqfc.320x480-75.jpg 5.jpg 6.jpg
    to complete the levels it is sufficient that the character reaches the end of the map. To do this, you have to simply click/touch anywhere on the map, but it is not as simple as it seems, along the way you will find some obstacles that you will have to avoid within a time limit (the time will be reset to the achievement of each new level on the map).

    Link:
    https://itunes.apple.com/us/app/neko...662712331?mt=8

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    EtiennePerin's Avatar
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    Red face

    Ok, I've played your game !
    It's funny, the concept is well executed, the scoring system is cool, and it's much more addictive than it seems.

    Few thing though.
    I don't know if you have a lot of level, I only reached Stage 3, but It's very hard... No worries I love hard games, but casuals players could be frustrated very quickly.
    Maybe you should give to the player some extra lifes sometimes. It would be rewarding.

    Also, I don't know, maybe you've done it already, but did you made levels with multi path (like a hard one and an easy one, the hard one give more points/extralifes etc)?
    Multi path or even better, some secret passage, with small "clues" that indicate there is an other path?

    It would add to the game a nice replay value, for a small cost of devellopement.

    But maybe you've already done this, I need to play it more.

    Anyway... Good Job!

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    mcm85's Avatar
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    Thanks for the advices ,
    The game has eight levels. Currently there are no multiple paths.
    The idea of secret passages is very interesting, but I should see how to implement it.

    I'm going to release several updates that will add new game modes.
    I'm already working on a new game mode based on multiple paths.

    The game mode currently available will be left for the leaderboard on Game Center.

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