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Thread: [BUG 257.22] Maximum of 2 values doesn't work

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    SoftWarewolf's Avatar
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    Exclamation [BUG 257.22] Maximum of 2 values doesn't work

    On the latest beta, maximum of 2 values always just returns the second value.

    f.ex "Max(5 , 3)" returns 3.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fanotherpg's Avatar
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    Same problem is with Min and floats/

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    SoftWarewolf's Avatar
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    Created a quick custom function for Min and Max calcs, should work with all exporters.
    mixmax.mfa

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    waw_demmon's Avatar
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    I've the same bug too ...

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    waw_demmon's Avatar
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    I also noticed than the "x chance on y at random" event will don't append if I set 25 on 20 for exemple... I think than when chance are highter than max of chances, the action have to be executed and not ignored like currently... That force me to put min fuctions (and for now, function is broken)

  6. #6
    Clickteam Clickteam

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    I'll release a fix asap for the min and max functions, sorry for this issue.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fanotherpg's Avatar
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    Any ETA for this release?

  8. #8
    Clickteam Clickteam

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    Today in theory.

  9. #9
    Clickteam Clickteam

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    Well, I'm afraid that will be tomorrow only...

  10. #10
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Yves, I think most of us can wait until tomorrow. People who need the issue to not be there can simply revert to the previous beta version of MMF2. Thanks for working on fixing the bug, though, and thanks for helping to make MMF2 as awesome as it is today!

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