Ive been trying to figure out if MMF2 has any type of parent/child system for objects like actives? I need to group a set of changeable graphics together so that they will move at exactly the same time, when in use with the 8 direction movement.
I tried just setting the x, y position to a target but there is noticeable lag. I need timing to be exact.
Ive heard of fastloops, it speeds the process up? I need something efficient enough for flash and mobile platforms. I not sure if fastloops will work properly on every platform...
I need something like this because Im currently working on a new game and it will feature a customizable character. Things will be changeable like armor, clothing and hair style. When the character walks, I need the hair and clothing to move exactly with it.
Is there a method to doing this that I might not be thinking of?