Hey guys! I have a new bug to report. This is on iOS only, not Android, and I believe it wasn't present until this build (or a recent one).
Multitouch has new issues when scrolling. The start of the touch returns the correct position, but if the screen scrolls, that touch position moves away from your finger with the screen.
An example - I have three objects which set to X, Y of touch 0, 1 and 2 when that touch is active, when that touch is not active, the corresponding object is sent outside of the screen. What happens is when I touch the screen, the touch appears under my finger, but if the screen scrolls while my touch is still active, the touch position gets moved out from under my finger along with the frame, until I let go and start a new touch. This is a pretty major issue as it breaks most scrolling games with touch.
This didn't happen before so it must be something to do with an update to the multitouch.