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Thread: Update patch 257.23/257.24 Xcode 4.6.3 Bug

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleUnicode Add-on
    crayzorechos's Avatar
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    Update patch 257.23/257.24 Xcode 4.6.3 Bug

    Update patch 257.23/257.24 Xcode 4.6.3 Bug, Application not running (Unicode/HWA). After start show loading picture and close. Anybody help me?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleUnicode Add-on
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    Log in Xcode:

    AudioToolbox`CA_UISoundClientBase::CA_UISoundClien tBase(double, unsigned long):

    0x1b5ab00: pushl %ebp

    0x1b5ab01: movl %esp, %ebp

    0x1b5ab03: pushl %ebx

    0x1b5ab04: pushl %edi

    0x1b5ab05: pushl %esi

    0x1b5ab06: subl $28, %esp

    0x1b5ab09: calll 0x1b5ab0e ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 14

    0x1b5ab0e: popl %edi

    0x1b5ab0f: movl 2483998(%edi), %eax

    0x1b5ab15: addl $8, %eax

    0x1b5ab18: movl %eax, -28(%ebp)

    0x1b5ab1b: movl 8(%ebp), %ebx

    0x1b5ab1e: movl %eax, (%ebx)

    0x1b5ab20: movl $1, 4(%ebx)

    0x1b5ab27: movl $0, 8(%ebx)

    0x1b5ab2e: leal 20(%ebx), %eax

    0x1b5ab31: movl %eax, (%esp)

    0x1b5ab34: calll 0x1acbca0 ; CAStreamBasicDescription::CAStreamBasicDescription ()

    0x1b5ab39: movl $4294967295, 60(%ebx)

    0x1b5ab40: movl $0, 64(%ebx)

    0x1b5ab47: movl $0, 68(%ebx)

    0x1b5ab4e: movl $4294967295, 72(%ebx)

    0x1b5ab55: movl $0, 80(%ebx)

    0x1b5ab5c: movl $0, 76(%ebx)

    0x1b5ab63: movl $0, 88(%ebx)

    0x1b5ab6a: movl $0, 84(%ebx)

    0x1b5ab71: movl $0, 96(%ebx)

    0x1b5ab78: movl $0, 92(%ebx)

    0x1b5ab7f: movl $0, 104(%ebx)

    0x1b5ab86: movl $0, 100(%ebx)

    0x1b5ab8d: movl $0, 112(%ebx)

    0x1b5ab94: movl $0, 108(%ebx)

    0x1b5ab9b: movl $0, 116(%ebx)

    0x1b5aba2: leal 84(%ebx), %esi

    0x1b5aba5: movl %esi, 4(%esp)

    0x1b5aba9: movl $1, (%esp)

    0x1b5abb0: calll 0x1d1222a ; symbol stub for: OSAtomicAdd32Barrier

    0x1b5abb5: jmp 0x1b5abcc ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 204

    0x1b5abb7: nopw (%eax,%eax)

    0x1b5abc0: movl $500, (%esp)

    0x1b5abc7: calll 0x1d1271c ; symbol stub for: usleep

    0x1b5abcc: cmpl $0, 88(%ebx)

    0x1b5abd0: jne 0x1b5abc0 ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 192

    0x1b5abd2: movl $0, 116(%ebx)

    0x1b5abd9: movl $4294967295, 104(%ebx)

    0x1b5abe0: movl $4294967295, 100(%ebx)

    0x1b5abe7: movl %esi, 4(%esp)

    0x1b5abeb: movl $4294967295, (%esp)

    0x1b5abf2: calll 0x1d1222a ; symbol stub for: OSAtomicAdd32Barrier

    0x1b5abf7: movb $0, 120(%ebx)

    0x1b5abfb: leal 2498362(%edi), %eax

    0x1b5ac01: movl %eax, (%ebx)

    0x1b5ac03: leal 124(%ebx), %eax

    0x1b5ac06: movl %eax, (%esp)

    0x1b5ac09: calll 0x1acbca0 ; CAStreamBasicDescription::CAStreamBasicDescription ()

    0x1b5ac0e: leal 164(%ebx), %eax

    0x1b5ac14: movl %eax, -32(%ebp)

    0x1b5ac17: movl %eax, (%esp)

    0x1b5ac1a: calll 0x1adc390 ; CAAudioChannelLayout::CAAudioChannelLayout()

    0x1b5ac1f: movl $0, 168(%ebx)

    0x1b5ac29: movb $0, 172(%ebx)

    0x1b5ac30: movb $0, 173(%ebx)

    0x1b5ac37: movl $0, 176(%ebx)

    0x1b5ac41: movl $4294967293, 4(%esp)

    0x1b5ac49: movl $0, (%esp)

    0x1b5ac50: calll 0x1af2bc0 ; AQIONodeManager::FindAQIONode(bool, unsigned long)

    0x1b5ac55: movsd 12(%ebp), %xmm0

    0x1b5ac5a: movl %eax, 168(%ebx)

    0x1b5ac60: xorpd %xmm1, %xmm1

    0x1b5ac64: ucomisd%xmm1, %xmm0

    0x1b5ac68: jne 0x1b5ac84 ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 388

    0x1b5ac6a: jp 0x1b5ac84 ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 388

    0x1b5ac6c: movl (%eax), %ecx

    0x1b5ac6e: movl 16(%ecx), %ecx

    0x1b5ac71: movl %eax, (%esp)

    0x1b5ac74: calll *%ecx

    0x1b5ac76: fstpl -24(%ebp)

    0x1b5ac79: movsd -24(%ebp), %xmm0

    0x1b5ac7e: movl 168(%ebx), %eax

    0x1b5ac84: movl 20(%ebp), %ecx

    0x1b5ac87: movsd %xmm0, 124(%ebx)

    0x1b5ac8c: movl $1819304813, 132(%ebx)

    0x1b5ac96: movl $16, 156(%ebx)

    0x1b5aca0: movl %ecx, 152(%ebx)

    0x1b5aca6: movl $1, 144(%ebx)

    0x1b5acb0: movl $2, 148(%ebx)

    0x1b5acba: movl $2, 140(%ebx)

    0x1b5acc4: movl $44, 136(%ebx)

    0x1b5acce: movl (%eax), %ecx

    0x1b5acd0: movl 40(%ecx), %ecx

    0x1b5acd3: movl %ebx, 4(%esp)

    0x1b5acd7: movl %eax, (%esp)

    0x1b5acda: calll *%ecx

    0x1b5acdc: movb 2568430(%edi), %al

    0x1b5ace2: testb %al, %al

    0x1b5ace4: jne 0x1b5aced ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 493

    0x1b5ace6: movb $1, 2568430(%edi)

    0x1b5aced: addl $28, %esp

    0x1b5acf0: popl %esi

    0x1b5acf1: popl %edi

    0x1b5acf2: popl %ebx

    0x1b5acf3: popl %ebp

    0x1b5acf4: ret

    0x1b5acf5: movl %eax, %esi

    0x1b5acf7: movl -28(%ebp), %eax

    0x1b5acfa: movl %eax, (%ebx)

    0x1b5acfc: testb $1, 10(%ebx)

    0x1b5ad00: je 0x1b5ad30 ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 560

    0x1b5ad02: movl $0, 4(%esp)

    0x1b5ad0a: movl $3, (%esp)

    0x1b5ad11: calll 0x1b5d0b0 ; XLog::LogEnabled(int, int)

    0x1b5ad16: cmpb $1, %al

    0x1b5ad18: jne 0x1b5ad30 ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 560

    0x1b5ad1a: leal 2133552(%edi), %eax

    0x1b5ad20: movl %eax, 4(%esp)

    0x1b5ad24: movl $3, (%esp)

    0x1b5ad2b: calll 0x1aa1800 ; XLog::Log(int, char const*, ...)

    0x1b5ad30: movl %esi, (%esp)

    0x1b5ad33: calll 0x1d1228a ; symbol stub for: _Unwind_Resume

    0x1b5ad38: calll 0x1d121ac ; symbol stub for: std::terminate()

    0x1b5ad3d: movl %eax, %esi

    0x1b5ad3f: movl -32(%ebp), %eax

    0x1b5ad42: movl %eax, (%esp)

    0x1b5ad45: calll 0x1adc970 ; CAAudioChannelLayout::~CAAudioChannelLayout()

    0x1b5ad4a: jmp 0x1b5acf7 ; CA_UISoundClientBase::CA_UISoundClientBase(double, unsigned long) + 503

    0x1b5ad4c: nopl (%eax)

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleUnicode Add-on
    crayzorechos's Avatar
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    I am used Xcode 4.6.3, MMF2 can work this Xcode version?

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleXNA Export Module
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    Update patch 257.23/257.24 Xcode 4.6.3 Bug

    Did you clean the project before building?

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleUnicode Add-on
    crayzorechos's Avatar
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    Yes I do and I create new MMF2 Xcode project but it not working in iOS 6.1 emulator.

  6. #6
    Clickteam Clickteam
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    Do you by any chance have a problem with your Mac's sound card?

    I think some people had a similar problem to this when they remoted into a virtual machine running OSX.
    The virtual OSX installation didn't have a sound card available and the sound routines therefore fail when it tries to start the sound engine.

    I also had the problem myself on my Mac Mini after I upgraded it's RAM. The sound card had a somewhat loose wire and made the soundcard stop working. I just had to open up the Mac Mini and close it again. When the soundcard didn't work the iOS simulator failed to run. I don't think we can fix this in the iOS runtime itself as it is a bug in the iOS Simulator

    Does this crash on your device?

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleUnicode Add-on
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    Thank you! Yes I running Mac OSX in VMware, but I think this bug is MMF2 bug, I not have test to my IOS device. My application can working to real device?

  8. #8
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    I don't think running Mac OS X in VMware is supported by Apple.

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleUnicode Add-on
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    Now I cant possible get real Mac or MacBook, but I compiling my application on Mac OSX in VMware. To be future I can get real Mac for development application.

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