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Thread: Do/Will MMF2 support PS4 and Xbone development?

  1. #1
    Clicker Fusion 2.5
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    Question Do/Will MMF2 support PS4 and Xbone development?

    If so, can I/will I be able to just use the .EXE directly from MMF2 to make those versions, or will I have to purchase a separate exporter?

    I am asking because the upcoming PS4 and Xbox One are based off the same architecture as Windows PCs (x86), and both appear to be supporting the DirectX technologies directly.

    [Plus, Microsoft is offering free development kits for independent developers who sign up (2 per developer, to be exact), and I want to take advantage of this opportunity.]

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Decoamorim's Avatar
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    so there will be something?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    DaveC's Avatar
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    if there eventually is support for ps4/xboxone they will definitely need customised exporters.. the windows runtime is designed for windows... I'm pretty sure ps4 is not running windows.. not only that, sony/microsoft will have strict instructions how to package games for their consoles.. supplying an .exe will not be what they want.

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Evilized79's Avatar
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    It would be wise to put some effort into these exporters, sony seems to give those dev kits away for free. I would be willing to pay big time for these exporters.

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