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Thread: Any Tutorials for IOS development

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    pit73's Avatar
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    Ok let try to answer in english

    Android or IOS ?
    Android > you can test everything you want, export, test, play on your phone > free > then when if you want to push your app on playstore you have to pay an account > 25$?.
    IOS and apple, > you have to pay FIRST , and then you can develop...and test on your phone > not fairplay!!!

    You can develop your app with android exporter and when it's ready, push it on IOS ... just have to respect portability...

    Think about it.
    Pit

  2. #12
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    Can't I just export it as .ipa without publishing it on App Store? Or do I have to pay to do that? :/
    I can't believe I have to pay 99$.. No way I can afford this.. I guess I will make the app only for jailbroken devices who can install ipa file..

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module
    Game_Master's Avatar
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    Actually, as of Xcode 7, you can test on your own devices without the need of a developer account.

    Plug in your device, then in your project go to Product (menu bar) > Destination > Select your iOS device. Then in the sidebar, click on your project's name at the top, and in the General tab, set the Bundle Identifier to something unique (e.g.: com.youtubeware.myapp).

    You may get a warning message saying "No matching provisioning profile found". If you do, make sure your name is selected in the Team dropdown, and then click on the Fix Issue button.

    Then all you should need to do is build/run the app.

  4. #14
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    @Game_Master
    Thanks for the help, dude!

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