Yeah that should work fine if you're just using the "restart frame" event, the paste object is set to global so it will remember your value change when restarting. If you want, you could also just put the loading events in a group that you activate and deactivate as needed, but that will require additional events to clear the pasted objects and reset whatever values you need to reset upon loading the next level. I think for most purposes, simply restarting the frame is probably easiest, just depends on what exactly you're doing and if you don't want to reset everything by restarting.