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Thread: Box2d

  1. #1
    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-onInstall Creator Pro

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    Box2d

    Builded in box2d is very slow for me... all objects fall so slow. Phizix box2d extension is 3x faster is there any chance to speed it up?

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Absolutely no reason why it would be slow. It must come from something else. What about other applications?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Try changing the gravity scale to a higher value for your objects, or adjust the gravity strength in the Physics - Engine object.

  4. #4
    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-onInstall Creator Pro

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    I already send PM to Francois with small example.

  5. #5
    Clicker

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    Are you by chance using any applications like Stardock's Multiplicity? When I have Multiplicity running, Fusion runtime is dog slow. Shut off Multiplicity and Fusion runtime is perfectly fine.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
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    I'm not having any issues with slow down at all. Working just like the extension! Here is a small example I was messing with today after I figured out how and what to set...LOL...!!! BUT still have no idea how all this works. Keep on truckin though. I haven't had any bugs as if yet, but then again the only work of done with 2.5 is this example. I have to read up on the new movements and the Physics object a bit more. I didn't try it as of yet, but will these movements and the Physics object work in Flash?

    http://community.clickteam.com/threads/82672-F2-5-Tutorials-and-examples

  7. #7
    Clickteam Clickteam

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    will these movements and the Physics object work in Flash?
    Yes they will work. Not yet in this version though.

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
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    Quote Originally Posted by Yves View Post
    Yes they will work. Not yet in this version though.
    Darn, wanted to test them in Flash..

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