I like the examples in the help file (Shapes & Collisions) that show the vector shapes of the collisions for physics objects.
Is there any way to show these shapes, eg in the Picture Editor?
The help file mentions it uses upto 8 points to define the shape when using Shape of first image (instead of Box or Circle), but without seeing which points the program has used, it's hard to test if the code has chosen 'good' points.
Same for adding Ground objects, nice help file (Help > Physics > Ground Object), but no way to see the dots connected within Fusion?
If not, consider it a feature request, ie some button in the Picture Editor or Properties to display the collision box for Physics Movement objects, even betetr would be a way to edit these 8 points when using Shape of first image.