I don’t have much experience with MMF2 but I think I might be working in an inefficient way. Im not so sure yet, so I have this question.
Is it better to work with multiple frames that have less code or less frames that have lots of code (broken into group events, over about 1000 total) ?
I like to work with multiple frames that have less code because its much easier to navigate and troubleshoot. However Im unsure of its efficiency…
(In my head "Frames" are "Scenes" but maybe I shouldn't use them that way.)
The program I’m developing has lots of graphics (large jpegs, moderately sized pngs).
Each frame has almost the same exact graphics in it. What I don’t know is if MMF2 regards identical graphics from different frames as one single object or as separate objects? (is this something I can control??)
My file gets bigger and bigger every time I add a frame, so my guess is no. But I’d like to know if there is a way around this?