User Tag List

Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 36 of 36

Thread: "Simple" pseudo 3D space engine needed without extensions

  1. #31
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MJK's Avatar
    Join Date
    Jun 2006
    Location
    Espoo, Finland
    Posts
    1,162
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Crian View Post
    Hi, is this competition still open?
    It's not really a 'competition' but yes, I'm still looking for a developer to tackle this challenge.

  2. #32
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fanotherpg's Avatar
    Join Date
    Jul 2006
    Location
    High Wycombe, Buckinghamshire, UK
    Posts
    3,665
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    DaveC that example was done in relation to this thread as proof of concept.

  3. #33
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MJK's Avatar
    Join Date
    Jun 2006
    Location
    Espoo, Finland
    Posts
    1,162
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ah, just checked the example DaveC posted - that is indeed very cool! Wonder who made it?

  4. #34
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,729
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    MJK. BigHatLogan made the example. It crashes my MMF2 and CTF2.5. This is not a PC example? I can load the example in both, but when I run the example is when I get crashes.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  5. #35
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fanotherpg's Avatar
    Join Date
    Jul 2006
    Location
    High Wycombe, Buckinghamshire, UK
    Posts
    3,665
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    nivram it never happened for me, however it might be due to amount of the stars have you tried to limit their spread distance and amount to 10th of what it is at the beginning (preset variables)?

  6. #36
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Kimera's Avatar
    Join Date
    Feb 2007
    Location
    Houston, TX
    Posts
    718
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    The Starfield file works for me in both MMF2 and CF2.5 just as and FYI. It's a cool program and seems to work well.

Page 4 of 4 FirstFirst ... 2 3 4

Similar Threads

  1. First look at my OUYA (and PC) platformer "Video Game Thieves From Outer Space"
    By Mystemo in forum Android Export Module Version 2.0
    Replies: 4
    Last Post: 31st October 2013, 04:48 PM
  2. Petit soucis avec un jeu style "Space invaders"
    By Alkan in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 17th April 2012, 03:27 AM
  3. "Path Find" & "Advanced Path Movement" extensions
    By kikiriki in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 8th April 2010, 08:59 PM
  4. "Change Resolution Mode" - Simple Question
    By Docilemouse in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 26th March 2010, 05:51 AM
  5. Please come fix my simple "engine"
    By keokeo in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 10th April 2008, 11:02 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •