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Thread: Need help with civilization movement and also giving created objects there own health

  1. #1
    Clicker Fusion 2.5
    MightyMark's Avatar
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    Cool Need help with civilization movement and also giving created objects there own health

    with civilization movement and also giving created objects there own health. 2 different projects. I have already started on one and got the main core of the engine done now i just need to know how to give creatures there own health without having to create 100 of the same monster 100 times and create 100 separate health bars if you know what i mean.

    Also the civilization movement is where you hold in the left click and the move ring shows up around your player that is selected and is attatched to a grid also and can only move so many tiles away from where he is depending on the type of unit it is. I would really appreciate it thank you all in advance just for at least reading this and taking the time to maybe try to help

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    MightyMark's Avatar
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    Well thank you for that lol sounds not very easy though haha. i got about half of what you said, would you possible be able to make an example for me? That would be wonderful

    Actualy by the way i was referring to civ 4.like when you want to move your warrior or your scout or your settler, you left click on them and then you hold in the right click button and choose the destination and let go and he will go there based on turns (turn based game) and movement 1 or 2 tiles per turn (tiles like the map is a grid)

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    im not sure i understand if we are on the same page, i do really appreciate your help though. i start it and there's like 100 diamonds on the screen and when i left click things show up but the object cant move. I'm kinda slow i think lol i am sorry.
    I really appreciate the trouble you are going through to help me though because i looked at the events and was just like woooaa lol

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