User Tag List

Results 1 to 3 of 3

Thread: Ouya controller Y axis reversed - how to over come this?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

    Join Date
    Apr 2009
    Location
    Florida
    Posts
    153
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Ouya controller Y axis reversed - how to over come this?

    There is a post about this in the owners lounge, but figured i would post here, as this may be the spot where more people look. I am trying to figure out how to get around this problem. my game uses 8 direction movement for the main player, but when compiled into and APK and loaded onto the OUYA, the (up/down) Y axis movement is reversed.

    I am running the most recent beta versions of mmf/android exporter but the problem still exists, has anyone found a fix for this? perhaps a different API level etc?

    I really don't know a way around this, and was hoping someone else may have already come across this and resolved it.

    thanks.

  2. #2
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    6,356
    Mentioned
    215 Post(s)
    Tagged
    4 Thread(s)
    hi

    this is under testing, sure will be in the next beta.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

    Join Date
    Apr 2009
    Location
    Florida
    Posts
    153
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ahh ok cool.
    so it is being looked at, awesome that's what i wanted to know.
    will look forward to the next beta.

Similar Threads

  1. ** Ouya Control Widget / Ouya Controller Tester! **
    By Bipolar_Games in forum Android Export Module Version 2.0
    Replies: 13
    Last Post: 19th March 2015, 05:07 AM
  2. OUYA controller - Buttons
    By Sparckman in forum Android Export Module Version 2.0
    Replies: 2
    Last Post: 29th September 2014, 02:40 AM
  3. OUYA stick reverse axis xy?
    By Matriax in forum Android Export Module Version 2.0
    Replies: 9
    Last Post: 10th November 2013, 10:23 PM
  4. OUYA controller events not working as they should?
    By Diablohead in forum Android Export Module Version 2.0
    Replies: 5
    Last Post: 29th June 2013, 09:49 PM
  5. Ouya Joystick axis range?
    By Bipolar_Games in forum Android Export Module Version 2.0
    Replies: 5
    Last Post: 28th May 2013, 12:31 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •