I have heard many times that to increase performance there are many settings you can tweak. Like color reduction, smooth resizing, target android version and so on. I spend the whole day today doing tests with my current app. The app is set to 30 fps and usually stays between 15-25 ingame.
I have tried every possible combination of different settings. I have done color reduction and smooth resizing off. Set target android to lowest and highest, changed the build api from 14 to 18. Changed open GL display mode. Any setting I can think off, and still I can not see any difference at all in the performance of the game between the different versions I have built and tested.
What are your experience with this, have you noticed major performance boost with some settings, and why when I test every one I can think off I see no difference in performance? (I would think color correction and smoth resizing would make some difference, I can see difference in graphics, but not in fps)