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Thread: Global object won't update frames

  1. #1
    Clicker Fusion 2.5 Developer
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    J3sseM's Avatar
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    Global object won't update frames

    Hey guys!

    Weird bug I believe: I have global object named "flashlight".
    I've been updating my player animations in my multiframe app. I noticed when I update my "flashlight" animation frames, it does not update the animation frames in other frames (game levels).

    However if I update the name of the object to "flashlight2", it does update the name of the object across the frames.

    In Memory Options: Editor synchronization is set as "Identical objects".

    Any ideas? Sounds like a bug to me.

    - Jesse

  2. #2
    Clickteam Clickteam
    Simon's Avatar
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    Hi there,

    could you report this in the bugbox ( http://bugbox.clickteam.com ) along with an example file, someone will be able to help you there.

    Thanks.

  3. #3
    Clicker Fusion 2.5
    Warmachine's Avatar
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    Necrobump for sure lol, but i had a similar issue and this fixed it so hopefully this is helpful to others that may have the same problem. I was able to update the first frame that the changes i need to make to my global object was in, then all other frames that had the same object updated as well. And the properties were set to "same name and type". Hope this helps!

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