I've run into a problem with sounds.
Basically, I want an option to turn off sound (sample) but leave the music (sample) on, or vice versa.

So I separated my sound and music to different channels and when the user choose to turn off either one of them I just set the sound-channels' volume to 0%.
It works in the PC runtime but it's not working at all on Android.

My only option now is to make a condition every time a sound would be played, and to not affect the event I have to make it go through a fast-loop.
I'm not sure how efficient it would be to run fast-loops at every sound play?

Does anyone know a workaround for this problem?