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Thread: Launch Object Bug

  1. #1
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module
    Top_of_the_Temple's Avatar
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    Question Launch Object Bug

    I need to launch one missile from the player's ship, but it shoots 55 missiles and I can't figure out how to limit the number of certain actives in a frame.

    Turn Based Shooting.mfa

    Thanks

  2. #2
    Clickteam Clickteam
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    Add your "Counter" to the debugger and watch its value.

    It stays on the random number you set in event 5
    So either event 6 or 7 will always be true and launching

    Event line 8 is never true

    I didn't look to close but hopefully that helps a bit.

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