+1 zoom & +1 rotation
+1 zoom and rotation!
"+1 zoom and rotation!"
Do you have any news?
I'm sure many other people like me would be willing to pay for this update!
I played around with HTML5 screen zoom and rotation these days: it's very performant and the achievable effects are very professional.
I really hope it will be ported to PC runtime someday (using surface object/lens shader is not the same).
Does this work for IOS?
If yes, how do I do it? Is there an example that I can look at?
ScreenZoom is currently compatible with HTML5 and iOS.
We are still considering porting it to Android, but it would imply a complete rewrite of the display routines. So this is a big job. We dont know.
Windows is also a big job.
It will be ported to Flash.
Btw : HTML5 is very fast. Not as fast as the C++ runtime, but it is hardware accelerated and compiled.
Here's to hoping for at least an Android screen zoom! I'm even willing to pay a bit for Android and Windows if they were done to support the cause.
Pleaaaaaaaaaaaaseeee! Make possible the ScreenZoom for Windows!!! Are you guys don't realize that all of we have in mouth the expression: SHUT UP AND TAKE MY MONEY?![]()
I bought Fusion 2.5 rejecting other "construction" software in order to be able making PC GAMES, but I didn't check if this IMPORTANT function was not implemented by default.
Please, add even a price for this update (best free!), spend hours and waste the skin on your fingers, but make possible this feature, please.
I know you are reliable
Greetings to all! (Excuse me if any sentences have grammar mistakes, my english is low level).
ScreenZoom is for HTML5 and iOS.
It should be ported to Flash in the next months and XNA.
Android is a problem as it would imply a total rewrite of the graphic rendering routines, as well as Windows. So we are puzzled here.