I have just added this to the bug box but thought would be good to add here to get other peoples opinions on getting this working or evening fix suggestions...
When running a HTML5 project on a Wii U (using an official dev kit) the MMF2.5 border/template appears on screen, with the following ClickTeam error:
"HTML browsers do not allow you to launch files directly..." (the same as if you try and run the HTML file on your PC locally on a browser)
I've tried selecting the 'enable offline' option before building in mmf2.5 but I cant get that to work on PC or Wii U. Should this / Can a option be put in place to bypass this check as the Wii U does allow launching files directly, this is being run on a Wii U dev kit. (one that is designed for the 'Nintendo Web FrameWork', a HTML5 platform.
Also worth noting projects DO run on the consoles browser when hosted (although slow), so I assume if we can bypass this check it should run as a local app - which can then be published on the eShop - Nintendos code samples are all HTML5 and locally run (all speedy 60fps too)
*Wii U (with the Nintendo Web FrameWork) can use native html5 code locally for apps and games to publish to their official stores.
*this occurs for all projects, even a frame with the default active object.
Any questions you have, let me know.