Hi, im having a problem with my player object. It has the normal platform non physic movement. The problem is ,when it jumps and collides with a wall, it sometimes get stuck there if i keep moving on wall's direction, and when i stop moving on wall's direction, it falls really quick, much faster than normal. I don't want to use the physic platform movement because i don't like the way it jumps (It has a delay between jumps, and doesn't jump again if i hold the jump button). Anyway, is there a solution for this?