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Thread: Fusion 2.5 Physics SpaceShip Movement

  1. #1
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module
    Top_of_the_Temple's Avatar
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    Question Fusion 2.5 Physics SpaceShip Movement

    Just started using Fusion 2.5 and it's awesome! I've been messing around with the Physics SpaceShip movement to make an Asteroids clone, but the "Wrap Around Play Area" option under Movement is grayed out. Any ideas why?

    Thanks!

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    I think there wasn't time to implement it for any of the physics movements. You could manually wrap the object around the play area, though. Simply check the X coordinate of the object, and if it is outside of the frame on the right side because of it, set the X coordinates to be outside on the left side. Do the same for the other sides of the play area.

  3. #3
    Clickteam Clickteam
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    Yes you would need to code that youself

    Put a request in the bug box maybe it can get added!

  4. #4
    Clicker

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    I posted a report for it a while ago, here it is if you'd like to add your voice to the choir:
    http://bugbox.clickteam.com/issues/684

  5. #5
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module
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    @happygreenfrog I manually coded it, but it is nowhere near as smooth a transition as the built in function is. Any idea when Clickteam will be ready to start updating Fusion 2.5? I really want to make a good Asteroids-like game.

    @Jeff,PixelatedPict I copied your bug report and resubmitted it, hopefully that helps its place in the queue.

    Thanks for the responses!

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    Adjust the entering & exit positions and you should be able to get it the exact same as what "wrap around play area" would!

  7. #7
    Clicker Fusion 2.5 DeveloperiOS Export Module

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    Take this example and be happy.

    SPACEQUEST.mfa


    I've just adapted the .mfa file from an example placed here:

    http://www.andersriggelsen.dk/mmf2_examples.php

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