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Thread: iOS ScreenZoom seems to have a parse issue in xcode

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Diablohead's Avatar
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    iOS ScreenZoom seems to have a parse issue in xcode

    running CF2.5dev 280.27 and the latest mac OS X and xcode, ScreenZoom gives me a parse issue if I try to compile in xcode, removing the ScreenZoom object removes the issue but not knowing code I can't seem to fix it on my end for the time being.

  2. #2
    Clickteam Clickteam
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    What parse issue is this? Can you post a screenshot?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    Do excuse my ignorance, Screenzoom works on iOS? I thought that it was only ready for HTML5!

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    With the latest patch, it does work, yes.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Waoooo!!! Thanks MJK and Clickteam!!!

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Diablohead's Avatar
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    Sorry for a slow response, I will get a screenshot of the problem tonight after work, I will try to build my game with the screenzoom object only without events to see if it was an action which is causing it, will let you know.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Screenzoom very cool , I decided to add in my new game ,
    and Screenzoom have not any effect in my clickteam fusion dev 2.5 ,i ues run>application or run >frame , but when i export Xcode to test in my iphone ,Screenzoom run very well. is it normaly?

  8. #8
    Clickteam Clickteam
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    ScreenZoom doesn't work in the Windows Runtime currently.
    A lot of major changes to the runtimes are nessecary to support ScreenZoom.

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    iOS ScreenZoom seems to have a parse issue in xcode

    Hi Anders, I did a screen shake with 5 pixels in X and 5 pixels in Y, but not noticeable. Will be too little? or not working the shake in iOS?

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