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Thread: An issue with the direction of after-images for multiple instances of the same object

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    Clicker Fusion 2.5
    Jocastus's Avatar
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    An issue with the direction of after-images for multiple instances of the same object

    Here's the MFA:

    https://dl.dropboxusercontent.com/u/...ge%20Issue.mfa

    Two objects are firing off monsters that create after images.

    How to I tell the after images to only face the direction of the object that spawned them? They all seem to want to face the same direction (right) regardless of how I set their direction.

    I know this has something to do with there being multiple instances of the objects which spawn after images, because where there is only one, there's no problem.

    Take a look at the MFA file to see the problem I've described and the exact code I've used.

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    Clicker Fusion 2.5
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    Thanks so much! I did as you instructed and it seems to work fine. My next step is to make similar code for all such "runners" so that they too can drop shadows. I can probably do it myself, but I may as well ask, is it necessary to create a new loop for each different kind of "runner" or can all of them run on the same loop?

    Anyway, this solves a major issue for me, that I spent more time than I care to admit trying to puzzle out. I'd already downloaded the ForEach Object, but I'd never gotten around to learning how to use it--I'd just looked at examples of how others had. It does seems like an essential extension for this sort of function.

    Anyway, thanks again.

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