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Thread: how to conditionally start the counter object?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    MonDieu72's Avatar
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    how to conditionally start the counter object?

    Trying to figure out how to conditionally start the counter object.
    What I want is something like:

    When last of [qualifier group] has been destroyed
    - Start counter

    then on screen you se a counter counting down from 5 seconds.

    Any thoughts?

    Thanks

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
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    You'll need 2 events.
    Event 1: Last object has been destroyed + Run this event once --> Set counter to 5.
    Event 2: Counter is greater than 0 + Every 1 second----> subtract one from counter.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    MonDieu72's Avatar
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    I got it working using a eventgroup Alway thought they were just for making the event sheet looking more " readable" just found out that they can be active/inactive.
    Thanks for taking the time though

  4. #4
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    KLiK-iT's Avatar
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    No problem...

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