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Thread: Changing Screen Size/Black Objects

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    Changing Screen Size/Black Objects

    I was hoping to make a game were the screen size was different from 640x480, but if I change the virtual dimensions or the size it does not change the square that shows the seen screen in the editor and does not change the size when I test the frame/program. How do I change the size so I can still have a windowed program with the dimensions that I want?

    Also, I cannot make a black square without the program treating it like it is nonexistent. I can't drag it, or do anything with it. If I have transparency on then it will make it invisible. How do I make a visible black object (I hope to have a game with a sort of silhouette style in parts)?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
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    With your second point, I've also had that problem. I ended up just setting the transparency at the start of the frame, and it behaved like it should.

    + Start of Frame
    - [Active] Set alpha-blending coefficient

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