Hello I tried to make the player move in a frame of 3000x3000 the window size is 1920x1080.
This is the script I used: (When "W" is pressed repeat: Y( "Active" )-5). So when i press W the player (Active) goes up.
And stays at that position. Then the screen will try to catch up with that and stays scrolling up.
Does anyone know how to fix this here is a video.
I use 2 layers one for the chat (top left of the screen top layer) and for the game and background (Whole screen bottom layer).
Setting of the chat layer is (Watch the scrolling options!):
Setting of the game layer is:
When coefient is 0 it doesn't scroll when its 1 it scrolls
So chat works like a HUD and doesn't scroll the game layer can scroll.
I added this information about layer because it can cause the problem but I'm not sure about this.