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Thread: Jerky Scrolling - tried everything

  1. #1
    Clicker Fusion 2.5Android Export ModuleSWF Export Module
    Ziplock's Avatar
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    Jerky Scrolling - tried everything

    After reading as much as I can in the forums here and elsewhere, I would really like to know the perfect cocktail of eliminating screen tearing during scrolling. I have an autoscroller that tears, but not on every computer I've tried it on. During early development, I was having issues with tearing and I read to switch to VSync and set to 60fps. This worked perfectly and I continued to work. But now, the more I try it on other systems, the more it just unravels. It didn't tear on my last computer, but it tears on my new one. Sometimes it tears on my girlfriend's computer, but it's the smoothest experience in the world on my laptop. I'd hate to give up on all this work, but I just can't find the balance!

    I've messed with VSync, framerate, directx, and even the VSync settings on my video card. I've tried machine independent speed, even though I don't know what it is. Is there anyone who can offer a solid checklist to help with this?

    I've added a copy of a file that has the same settings that the full game does, and this jerks as well on all the systems that I mentioned. Please check out my basic settings, note that there are a couple of global events, and please don't reply with "looks fine to me," because that doesn't really help
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5 Developer
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    On some PC there is Vsync forced disabled (or enabled) in graphics driver settings. try to check this on your target machines - i had that problem too some years ago. You cannot enable that programmable then, so just find how user can force enable VSync on ATI and NVidia settings and give an information to he/she.

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    Clicker Fusion 2.5Android Export ModuleSWF Export Module
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    I tried toggling the VSync on my card with no help. Also, I would like to solve this problem without the need to include a tutorial with the game on how to mess with graphic card settings.

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    Instead of "Always" try "Every" action with the smallest time possible (1/100) with VSync enabled and DirectX.
    Worked for me in your example.

    Best regards,

    Andre Guerreiro Neto

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    Clicker Fusion 2.5Android Export ModuleSWF Export Module
    Ziplock's Avatar
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    Thanks - it was worth a try, but still tearing unfortunately.

  6. #6
    Clicker Fusion 2.5Android Export ModuleSWF Export Module
    Ziplock's Avatar
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    Not trying to bump if I have an unsolvable problem, but does anyone know if upgrading to 2.5 might solve my issue?

  7. #7
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module
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    What display mode are you using? Standard and DirectX can be inconsistent especially on lower older spec graphics cards. Direct3D9 will use HWA which should be stable at 60FPS+vsync for most.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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    Clicker Fusion 2.5Android Export ModuleSWF Export Module
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    I'm pretty sure dx11 is the only one that runs on Windows 8, which is what my new computer has installed. Does that mean my game might not work on 8? It was running smooth with the same settings on vista.

  9. #9
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module
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    It's backward compatible (I'm on win 8 too). Means you need DX3D 9 or newer on your PC to run in this mode.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

  10. #10
    Clicker Fusion 2.5Android Export ModuleSWF Export Module
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    Unless I'm misunderstanding, I'm running DirectX11 and I'm showing no errors in the diagnostic with Direct3d Acceleration enabled.

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