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Thread: global water rising

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    global water rising

    Hello

    i have a scene and i want to flood the game scenes
    when i go from scene to scene the amimation starts again and again and again from the ground

    but i want to see the waterstand is synced in all scenes
    when i leave scene 1 than merged the water stand and it continunes in scene 2 and so on


    pls help thanks

  2. #2
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    At the end of the frame, save the animation frame into a global value, and at the start of the new frame(scene), set the animation to the global value.
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    thank you

    i want to make it as physic object with negativ gravity or as path animation
    iam not sure what are the best

    i didnt find the point: save animation frame

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    here is an example of my first test project


    Titanic.exe

    you can look what i mean

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